Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
137 lines
4.1 KiB
C
137 lines
4.1 KiB
C
// ██▀▀█▀▀██▀▀▀▀▀▀▀█▀▀█ ▄
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// ██ ▀ █▄ ▀██▄ ▀ ▄█ ▄ ▄█▄█ ▄▀██
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// █ █ █ ▀▀ ▄█ █ █ ██ ██ █ ▀██
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// ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀
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// Data generated using MSXimg 1.22.1
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// by Guillaume "Aoineko" Blanchard (2022) under CC BY-SA free license
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// ─────────────────────────────────────────────────────────────────────────────
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// Source image author: GrafxKid (https://opengameart.org/content/super-random-sprites)
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// License: CC-BY
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// ─────────────────────────────────────────────────────────────────────────────
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// Generation parameters:
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// - Input file: img\data.png
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// - Mode: Bitmap
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// - Start position: 16, 16
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// - Sprite size: 16, 16 (gap: 0, 0)
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// - Sprite count: 6, 1
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// - Color count: 4 (Transparent: #FF00FF)
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// - Palette mode: Custom [1:3]
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// - Compressor: None
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// - Skip empty: FALSE
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// Data table
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const unsigned char g_DataBmp2b[] =
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{
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// Sprite[0] (offset:0)
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0x02, 0x2A, 0xA8, 0x00,
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0x0A, 0xAA, 0xAA, 0x80,
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0x02, 0xAA, 0xAA, 0x80,
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0x0A, 0xBF, 0xEF, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x02, 0xAB, 0xFF, 0x80,
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0x2A, 0xEF, 0xFF, 0xE8,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xAA, 0xAF, 0xFF, 0xEA,
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0x0A, 0xAF, 0xFA, 0xA0,
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0x00, 0xBF, 0xEE, 0x00,
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0x00, 0x2A, 0xBF, 0x80,
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// Sprite[1] (offset:64)
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0x00, 0x00, 0x00, 0x00,
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0x02, 0x2A, 0xA8, 0x00,
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0x0A, 0xAA, 0xAA, 0x80,
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0x02, 0xAA, 0xAA, 0x80,
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0x0A, 0xBF, 0xEF, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x2A, 0xAB, 0xFF, 0xA8,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xAA, 0xAF, 0xFF, 0xEA,
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0x0A, 0xAF, 0xFF, 0xE0,
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0x00, 0xAA, 0xAA, 0x80,
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0x00, 0x2F, 0xFE, 0x00,
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// Sprite[2] (offset:128)
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0x00, 0x00, 0x00, 0x00,
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0x02, 0x2A, 0xA8, 0x00,
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0x0A, 0xAA, 0xAA, 0x80,
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0x02, 0xAA, 0xAA, 0x80,
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0x0A, 0xBF, 0xEF, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x02, 0xAB, 0xFF, 0x80,
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0x2A, 0xEF, 0xFF, 0xE8,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xAA, 0xAF, 0xFF, 0xEA,
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0x0A, 0xAA, 0xBF, 0xA0,
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0x02, 0xFF, 0xEA, 0x00,
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// Sprite[3] (offset:192)
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0x02, 0x2A, 0xA8, 0x00,
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0x0A, 0xAA, 0xAA, 0x80,
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0x02, 0xAA, 0xAA, 0x80,
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0x0A, 0xBF, 0xEF, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x02, 0xAB, 0xFF, 0x80,
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0x2A, 0xEF, 0xFF, 0xE8,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xAA, 0xAF, 0xFF, 0xFA,
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0x0A, 0xAA, 0xAF, 0xF8,
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0x02, 0xFE, 0xBF, 0xE0,
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0x02, 0xFF, 0xAA, 0x80,
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// Sprite[4] (offset:256)
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0x00, 0x00, 0x00, 0x00,
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0x02, 0x2A, 0xA8, 0x00,
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0x0A, 0xAA, 0xAA, 0x80,
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0x02, 0xAA, 0xAA, 0x80,
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0x0A, 0xBF, 0xEF, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x2A, 0xAB, 0xFF, 0xA8,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xAA, 0xAF, 0xFF, 0xEA,
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0x0A, 0xAF, 0xFF, 0xE0,
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0x02, 0xAA, 0xAA, 0xA0,
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0x02, 0xFF, 0xBF, 0xF8,
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// Sprite[5] (offset:320)
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0x00, 0x00, 0x00, 0x00,
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0x02, 0x2A, 0xA8, 0x00,
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0x0A, 0xAA, 0xAA, 0x80,
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0x02, 0xAA, 0xAA, 0x80,
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0x0A, 0xBF, 0xEF, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBE, 0xFE, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x0A, 0xBF, 0xFF, 0xE0,
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0x02, 0xAB, 0xFF, 0x80,
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0x2A, 0xEF, 0xFF, 0xE8,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xBF, 0xEF, 0xFF, 0xEE,
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0xAA, 0xAF, 0xFF, 0xEA,
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0x0A, 0xFF, 0xEA, 0xA0,
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0x00, 0xAA, 0xBF, 0x80,
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};
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// Total size : 384 bytes
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// Custom palette | Format: [x|R:3|x|B:3] [x:5|G:3] (v9938)
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const unsigned char g_DataBmp2b_palette[] =
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{
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0x00, 0x00, // [ 1] #000000
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0x00, 0x00, // [ 2] #110611
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0x56, 0x05, // [ 3] #BCBDCA
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};
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