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mazegame/projects/kissaten_yugure/tools/make_palettes.py
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jurjen.ladeniusandClaude Opus 5 aa8fa3ddf9 Art: emit the palette as .gpl/.ase/.aco as well as .act
The .act files only helped Photoshop. Affinity imports .ase and .aco;
Inkscape, GIMP, Krita and Aseprite want .gpl. tools/make_palettes.py now
generates all four plus swatch PNGs, for both the full 16 and the
11-colour portrait subset, all derived from the same PALETTE table shared
with kissaten.c so nothing can drift.

Colour names ride along in .gpl/.ase/.aco, so the swatches show up labelled
("skin", "lamp glow", "dusk violet") rather than as anonymous chips.

.ase output verified by reading it back and checking all 11 colours
round-trip exactly.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-29 21:34:14 +02:00

88 lines
3.2 KiB
Python

#!/usr/bin/env python3
"""Emit the Kissaten palette in every format the art tools want.
python3 tools/make_palettes.py
.gpl GIMP / Inkscape / Krita / Aseprite
.ase Affinity (Photo, Designer, Publisher), Illustrator
.aco Affinity, Photoshop
.act Photoshop indexed-colour tables
.png 16x1 exact + a swatch strip, and a palette reference for generators
Two sets are written: the full 16 (scene work) and the 11-colour portrait
subset with the sky slots and the transparent index removed.
"""
import struct, os, sys
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
from pixtool import PALETTE, write_png
NAMES = ["transparent", "outline", "dark wood", "mid wood", "light wood",
"lamp glow", "cream", "muted wall", "dusk deep", "dusk violet",
"dusk rose", "horizon amber", "coffee", "coat blue", "skin",
"warm white"]
PORTRAIT_IDX = [1, 2, 3, 4, 5, 6, 7, 12, 13, 14, 15]
OUT = os.path.join(os.path.dirname(os.path.abspath(__file__)), "..", "art")
def gpl(path, cols, names, title):
L = [f"GIMP Palette", f"Name: {title}", f"Columns: {len(cols)}", "#"]
for c, n in zip(cols, names):
L.append(f"{c[0]:3d} {c[1]:3d} {c[2]:3d}\t{n}")
open(path, "w").write("\n".join(L) + "\n")
def ase(path, cols, names):
blocks = b""
for c, n in zip(cols, names):
nm = n.encode("utf-16-be") + b"\x00\x00"
body = (struct.pack(">H", len(n) + 1) + nm + b"RGB "
+ struct.pack(">fff", c[0] / 255, c[1] / 255, c[2] / 255)
+ struct.pack(">H", 2)) # 2 = normal colour
blocks += struct.pack(">HI", 0x0001, len(body)) + body
open(path, "wb").write(b"ASEF" + struct.pack(">HHI", 1, 0, len(cols)) + blocks)
def aco(path, cols, names):
# v1 then v2 concatenated — v1 for old readers, v2 carries the names
v1 = struct.pack(">HH", 1, len(cols))
for c in cols:
v1 += struct.pack(">HHHHH", 0, c[0] * 257, c[1] * 257, c[2] * 257, 0)
v2 = struct.pack(">HH", 2, len(cols))
for c, n in zip(cols, names):
v2 += struct.pack(">HHHHH", 0, c[0] * 257, c[1] * 257, c[2] * 257, 0)
v2 += struct.pack(">I", len(n) + 1) + n.encode("utf-16-be") + b"\x00\x00"
open(path, "wb").write(v1 + v2)
def act(path, cols):
d = bytearray()
for c in cols:
d += bytes(c)
d += bytes(768 - len(d))
open(path, "wb").write(bytes(d))
def swatches(path, cols, sw=32, h=64):
write_png(path, [[c for c in cols for _ in range(sw)]] * h)
def emit(stem, idx, title):
cols = [PALETTE[i] for i in idx]
names = [NAMES[i] for i in idx]
p = lambda ext: os.path.normpath(os.path.join(OUT, f"{stem}.{ext}"))
gpl(p("gpl"), cols, names, title)
ase(p("ase"), cols, names)
aco(p("aco"), cols, names)
act(p("act"), cols)
swatches(p("png"), cols)
print(f"{stem}: {len(cols)} colours -> .gpl .ase .aco .act .png")
if __name__ == "__main__":
emit("kissaten-full", list(range(16)), "Kissaten Yugure (full)")
emit("kissaten-portrait", PORTRAIT_IDX, "Kissaten Yugure (portrait)")
# exact 1px-per-entry image, for generators that take a palette image
write_png(os.path.normpath(os.path.join(OUT, "palette.png")), [list(PALETTE)])
print("palette.png: 16x1 exact")