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mazegame/projects/samples/s_trilo.js
T

25 lines
900 B
JavaScript

//*****************************************************************************
// PROJECT CONFIG OVERWRITE
//*****************************************************************************
//-- Target MSX machine version (string)
Machine = "1";
//-- Target program format (string)
Target = "ROM_KONAMI_SCC";
//-- ROM mapper total size in KB (number). Must be a multiple of 8 or 16 depending on the mapper type (from 64 to 4096)
ROMSize = 128;
//-- Project segments base name (string). ProjName will be used if not defined
ProjSegments = "segment/s_trilo";
//-- Number of segments in the main program of a mapped-ROM (number)
ROMMainSegments = 3;
//-- List of library modules to build (array)
LibModules = [ "trilo/trilo_scc_player", "system", "vdp", "print", "input", "memory" ];
//-- Application ID. Can be 2 character string or 16-bits integer (0~65535)
AppID = "TT";