Replaces the hand-rolled PHYDIO/DSKIO sector writer, which never worked,
with engine/src/tool/disk_save.h — added in MSXgl v1.3.0 for exactly this
("save to disk from a ROM application"). Saves are now a real FAT file,
KISSAT00.SAV, on the disk in drive A.
Four non-obvious requirements, all documented in CLAUDE.md:
- LibModules needs both "tool/disk_save" and "dos"
- ROMDelayBoot = true, or the Disk ROM's INIT never runs
- boot then takes 40-90s of emulated time (use `set throttle off`)
- DiskSave_Check() returns SAVEDATA_UNSIGNED for good files: with APPSIGN
it wants the first 4 bytes to be g_AppSignature, but DiskSave_Save()
writes the payload raw and never adds it
Also fixes a save-timing bug: the write now happens in AdvanceDay() after
the day increments, so the file describes the morning the player wakes to.
Saving during the evening made a reload replay that day and double-count
its cups.
Verified: play a full day, cold boot, resume at day 2 with served intact.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>