Files
mazegame/projects/targets/s_target_s15_b2.c
T

18 lines
1.0 KiB
C

// ____________________________
// ██▀▀█▀▀██▀▀▀▀▀▀▀█▀▀█ │ ▄▄▄ ▄▄
// ██ ▀ █▄ ▀██▄ ▀ ▄█ ▄▀▀ █ │ ▀█▄ ▄▀██ ▄█▄█ ██▀▄ ██ ▄███
// █ █ █ ▀▀ ▄█ █ █ ▀▄█ █▄ │ ▄▄█▀ ▀▄██ ██ █ ██▀ ▀█▄ ▀█▄▄
// ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀────────┘ ▀▀
// by Guillaume 'Aoineko' Blanchard under CC BY-SA license
//─────────────────────────────────────────────────────────────────────────────
#include "msxgl.h"
// 16KM ROM mapper sample data
const c8 const g_Segment15Data[] = "Extra Segment #15 data";
// Bnaked test function
void PrintSegment15Data(u8 x, u8 y) __banked
{
Print_SetPosition(x, y);
Print_DrawText(g_Segment15Data);
}