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mazegame/engine/doc/html/files/ayfx/ayfx_player-h-SummaryToolTips.js
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NDSummary.OnToolTipsLoaded("File:ayfx/ayfx_player.h",{35:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype35\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">void</span> ayFX_InitBank(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\"><span class=\"SHKeyword\">void</span>*&nbsp;</td><td class=\"PName last\">bank</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Setup the ayFX replayer</div></div>",36:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype36\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\">u8 ayFX_PlayBank(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">id,</td></tr><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">prio</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Play a ayFX sound</div></div>",37:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype37\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">void</span> ayFX_Play(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\"><span class=\"SHKeyword\">void</span>*&nbsp;</td><td class=\"PName last\">data</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Play a SFX directly from data pointer</div></div>",38:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype38\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">void</span> ayFX_Stop()</div></div><div class=\"TTSummary\">Stop the sound playback</div></div>",39:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype39\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">void</span> ayFX_Mute()</div></div><div class=\"TTSummary\">Stop the sound playback and mute the channel</div></div>",40:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype40\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">void</span> ayFX_Update()</div></div><div class=\"TTSummary\">Play a frame of an ayFX stream</div></div>",41:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype41\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">inline void</span> ayFX_SetMode(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">mode</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Set channel mode</div></div>",42:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype42\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">inline void</span> ayFX_SetChannel(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">chan</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Set the channel to use for sound playback</div></div>",43:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype43\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">inline</span> u8 ayFX_GetChannel()</div></div><div class=\"TTSummary\">Get the channel used for sound playback</div></div>",44:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype44\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">inline</span> u8 ayFX_GetBankNumber()</div></div><div class=\"TTSummary\">Get number of sound in the bank</div></div>",45:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype45\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">inline void</span> ayFX_SetFinishCB(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\">callback&nbsp;</td><td class=\"PName last\">cb</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Set the function to be call when a sound ended</div></div>"});