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mazegame/projects/samples/segment/s_trilo_s4_b3.c
T

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C

// ____________________________
// ██▀▀█▀▀██▀▀▀▀▀▀▀█▀▀█ │ ▄▄▄ ▄▄
// ██ ▀ █▄ ▀██▄ ▀ ▄█ ▄▀▀ █ │ ▀█▄ ▄▀██ ▄█▄█ ██▀▄ ██ ▄███
// █ █ █ ▀▀ ▄█ █ █ ▀▄█ █▄ │ ▄▄█▀ ▀▄██ ██ █ ██▀ ▀█▄ ▀█▄▄
// ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀────────┘ ▀▀
// TriloTracker sample
//─────────────────────────────────────────────────────────────────────────────
#include "msxgl.h"
INCLUDE_ASM(sfx_wavetable, "content/trilo/SFX_TEST_WT.asm");
#include "content/trilo/SFX_TEST.h"
INCLUDE_ASM(tmu_kv2puzz, "content/trilo/tmu_kv2puzz.asm");
INCLUDE_ASM(tmu_nem3st1, "content/trilo/tmu_nem3st1.asm");