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13 lines
454 B
JavaScript

//*****************************************************************************
// PROJECT CONFIG OVERWRITE
//*****************************************************************************
//-- Target MSX machine version (string)
Machine = "1";
//-- List of library modules to build (array)
LibModules = [ "game/state", "game/pawn", ...LibModules ];
//-- Application ID. Can be 2 character string or 16-bits integer (0~65535)
AppID = "GM";