Files

121 lines
3.7 KiB
C

// ____________________________
// ██▀▀█▀▀██▀▀▀▀▀▀▀█▀▀█ │ ▄▄▄ ▄▄
// ██ ▀ █▄ ▀██▄ ▀ ▄█ ▄▀▀ █ │ ▀█▄ ▄▀██ ▄█▄█ ██▀▄ ██ ▄███
// █ █ █ ▀▀ ▄█ █ █ ▀▄█ █▄ │ ▄▄█▀ ▀▄██ ██ █ ██▀ ▀█▄ ▀█▄▄
// ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀────────┘ ▀▀
// Data encryption and decryption sample
//─────────────────────────────────────────────────────────────────────────────
#include "msxgl.h"
#include "crypt.h"
#include "print.h"
#include "memory.h"
//=============================================================================
// DEFINES
//=============================================================================
// Library's logo
#define MSX_GL "\x01\x02\x03\x04\x05\x06"
// Test structure (7 bytes)
struct TestStruct
{
u8 Foo;
u16 Bar;
c8 Tab[3];
u8 Buz;
};
//=============================================================================
// READ-ONLY DATA
//=============================================================================
// Fonts
#include "font/font_mgl_sample6.h"
// Animation characters
const u8 g_ChrAnim[] = { '|', '\\', '-', '/' };
// Test data
const c8* g_InvalidData = "12345678901234";
//=============================================================================
// MEMORY DATA
//=============================================================================
// Data source test
struct TestStruct g_TestData = { 0xAB, 0x1234, { 'M', 'S', 'X' }, TRUE };
// String buffer to store decoded data
c8 g_Buffer[256];
//=============================================================================
// FUNCTIONS
//=============================================================================
//-----------------------------------------------------------------------------
// Print test structure
void PrintStruct()
{
Print_DrawFormat("> %d, 0x%04x, [%d, %d, %d], %d\n", g_TestData.Foo, g_TestData.Bar, g_TestData.Tab[0], g_TestData.Tab[1], g_TestData.Tab[2], g_TestData.Buz);
}
//-----------------------------------------------------------------------------
// Program entry point
void main()
{
// Initialize screen mode 0 (text)
VDP_SetMode(VDP_MODE_SCREEN0);
VDP_ClearVRAM();
// Initialize font
Print_SetTextFont(g_Font_MGL_Sample6, 1);
Print_DrawText(MSX_GL " ENCRYPTION SAMPLE");
Print_DrawLineH(0, 1, 40);
// Source
Print_DrawText("\nSource:\n");
PrintStruct();
// Encode
Print_DrawText("\nEncode:\n");
Crypt_SetKey("MSXgl");
Crypt_Encode((const void*)g_TestData, sizeof(g_TestData), g_Buffer);
Print_DrawFormat("> %s\n", g_Buffer);
// Clear
Print_DrawText("\nClear:\n");
Mem_Set(0, &g_TestData, sizeof(g_TestData));
PrintStruct();
// Decode
Print_DrawText("\nDecode:\n");
Crypt_Decode(g_Buffer, (void*)g_TestData);
PrintStruct();
// Clear
Print_DrawText("\nClear:\n");
Mem_Set(0, &g_TestData, sizeof(g_TestData));
PrintStruct();
// Source
Print_DrawText("\nSource:\n");
Print_DrawFormat("> %s\n", g_InvalidData);
// Decode
Print_DrawText("\nDecode:\n");
if (Crypt_Decode(g_InvalidData, (void*)g_TestData))
PrintStruct();
else
Print_DrawText("> Invalid data\n");
u8 frame = 0;
while (!Keyboard_IsKeyPressed(KEY_ESC))
{
Halt();
Print_SetPosition(39, 0);
Print_DrawChar(g_ChrAnim[frame++ & 0x03]);
}
}