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NDSummary.OnToolTipsLoaded("File:arkos/akm_player.h",{8:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype8\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">void</span> AKM_Play(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"first\"></td><td class=\"PType\">u8&nbsp;</td><td class=\"PName last\">sng,</td></tr><tr><td class=\"PModifierQualifier first\"><span class=\"SHKeyword\">const</span>&nbsp;</td><td class=\"PType\"><span class=\"SHKeyword\">void</span>*&nbsp;</td><td class=\"PName last\">data</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Initialize music and start playback</div></div>",9:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype9\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">inline bool</span> AKM_IsPlaying()</div></div><div class=\"TTSummary\">Check if a music is currently playing</div></div>",10:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype10\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">void</span> AKM_Stop()</div></div><div class=\"TTSummary\">Stop music playback</div></div>",11:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype11\" class=\"NDPrototype\"><div class=\"PSection PPlainSection\"><span class=\"SHKeyword\">bool</span> AKM_Update()</div></div><div class=\"TTSummary\">Decode a music frame and update the PSG</div></div>",12:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype12\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\">u8 AKM_InitSFX(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PModifierQualifier first\"><span class=\"SHKeyword\">const</span>&nbsp;</td><td class=\"PType\"><span class=\"SHKeyword\">void</span>*&nbsp;</td><td class=\"PName last\">data</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Initializes the sound effects. It MUST be called at any times before a first sound effect is triggered.&nbsp; It doesn\'t matter whether the song is playing or not, or if it has been initialized or not.</div></div>",13:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype13\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">void</span> AKM_PlaySFX(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">sfx,</td></tr><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">chan,</td></tr><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">vol</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Plays a sound effect. If a previous one was already playing on the same channel, it is replaced.&nbsp; This does not actually plays the sound effect, but programs its playing.</div></div>",14:"<div class=\"NDToolTip TFunction LC\"><div id=\"NDPrototype14\" class=\"NDPrototype WideForm\"><div class=\"PSection PParameterSection CStyle\"><table><tr><td class=\"PBeforeParameters\"><span class=\"SHKeyword\">void</span> AKM_StopSFX(</td><td class=\"PParametersParentCell\"><table class=\"PParameters\"><tr><td class=\"PType first\">u8&nbsp;</td><td class=\"PName last\">chan</td></tr></table></td><td class=\"PAfterParameters\">)</td></tr></table></div></div><div class=\"TTSummary\">Stops a sound effect. Nothing happens if there was no sound effect.</div></div>"});