NDSummary.OnToolTipsLoaded("File:device/joymega.h",{114:"
u8 JoyMega_Read3(
enum INPUT_PORT port
)
Read Megadrive 3-button joypad through JoyMega adapter
",115:"
u16 JoyMega_Read6(
enum INPUT_PORT port
)
Read Megadrive 6-button joypad through JoyMega adapter
",117:"
inline bool JoyMega_IsPressedUp(
u8 state
)
Check if \'up\' button is pressed
",118:"
inline bool JoyMega_IsPressedDown(
u8 state
)
Check if \'down\' button is pressed
",119:"
inline bool JoyMega_IsPressedLeft(
u8 state
)
Check if \'left\' button is pressed
",120:"
inline bool JoyMega_IsPressedRight(
u8 state
)
Check if \'right\' button is pressed
",121:"
inline bool JoyMega_IsPressedA(
u8 state
)
Check if \'A\' button is pressed
",122:"
inline bool JoyMega_IsPressedB(
u8 state
)
Check if \'B\' button is pressed
",123:"
inline bool JoyMega_IsPressedC(
u8 state
)
Check if \'C\' button is pressed
",124:"
inline bool JoyMega_IsPressedStart(
u8 state
)
Check if \'start\' button is pressed
",125:"
inline bool JoyMega_IsPressedX(
u16 state
)
Check if \'X\' button is pressed
",126:"
inline bool JoyMega_IsPressedY(
u16 state
)
Check if \'Y\' button is pressed
",127:"
inline bool JoyMega_IsPressedZ(
u16 state
)
Check if \'Z\' button is pressed
",128:"
inline bool JoyMega_IsPressedMode(
u16 state
)
Check if \'mode\' button is pressed
"});