NDSummary.OnToolTipsLoaded("File:math.h",{1016:"
| i8 Math_Div10( |
| ) __FASTCALL __PRESERVES(a, b, c, iyl, iyh) |
| i16 Math_Div10_16b( |
| ) __FASTCALL __PRESERVES(b, d, e, iyl, iyh) |
| u8 Math_Mod10( |
| ) __PRESERVES(b, c, d, e, iyl, iyh) |
| u8 Math_Mod10_16b( |
| ) __FASTCALL __PRESERVES(b, c, d, e, iyl, iyh) |
| u8 Math_Flip( |
| ) __PRESERVES(c, d, e, h, l, iyl, iyh) |
| u16 Math_Flip_16b( |
| ) __PRESERVES(c, iyl, iyh) |
| inline i8 Math_Negative( |
| ) |
| i16 Math_Negative16( |
| ) __FASTCALL __PRESERVES(b, c, d, e, iyl, iyh) |
| u16 Math_Swap( |
| ) __PRESERVES(a, b, c, iyl, iyh) |
| i8 Math_SignedDiv2( |
| ) __NAKED __PRESERVES(b, c, d, e, h, l, iyl, iyh) |
| i8 Math_SignedDiv4( |
| ) __NAKED __PRESERVES(b, c, d, e, h, l, iyl, iyh) |
| i8 Math_SignedDiv8( |
| ) __NAKED __PRESERVES(b, c, d, e, h, l, iyl, iyh) |
| i8 Math_SignedDiv16( |
| ) __NAKED __PRESERVES(b, c, d, e, h, l, iyl, iyh) |
| i8 Math_SignedDiv32( |
| ) __NAKED __PRESERVES(b, c, d, e, h, l, iyl, iyh) |
| inline u8 Math_Abs( |
| ) |
| inline u16 Math_Abs_16b( |
| ) |
| inline u32 Math_Abs_32b( |
| ) |
| void Math_SetRandomSeed8( |
| ) |
| inline u8 Math_GetRandomMax8( |
| ) |
| inline u8 Math_GetRandomRange8( |
| ) |
| void Math_SetRandomSeed16( |
| ) |
| inline u16 Math_GetRandomMax16( |
| ) |
| inline u16 Math_GetRandomRange16( |
| ) |