NDSummary.OnToolTipsLoaded("File:device/wavegame.h",{52:"
inline u8 WaveGame_GetVersion()
Get the version of the MSX PICO WaveGame firmware Note that WaveGame version 1 is needed
",53:"
inline void WaveGame_Stop()
Stop music (actually a 1-second fade out)
",54:"
inline void WaveGame_Fade(
u8 sec
)
Fade out music in xxxx seconds
",55:"
inline void WaveGame_PlayOnce(
u8 song
)
Play song xxxxxx once (for instance command 01000101 will play 05.wav once)
",56:"
inline void WaveGame_PlayLoop(
u8 song
)
Play song xxxxxx in a loop (for instance command 10000101 will play 05.wav continuously)
",57:"
inline void WaveGame_Play(
u8 song,
bool loop
)
Play song xxxxxx (for instance command 10000101 will play 05.wav continuously)
",58:"
inline void WaveGame_Pause()
Toggle pause
",59:"
inline void WaveGame_PlayPause()
Play pause.wav sound (use 11100000 to continue previous song)
",60:"
inline void WaveGame_Continue()
Continue previous song with a 1-second fade in
",61:"
inline void WaveGame_StoreNext()
Next command received will be temporarily stored and executed after the current song stops playing, or already has stopped
",62:"
inline void WaveGame_PlayNext(
u8 song,
bool loop
)
Play song xxxxxx (for instance command 10000101 will play 05.wav continuously) when current music ends
"});