NDSummary.OnToolTipsLoaded("File:device/ninjatap.h",{83:"
inline u8 NTap_Check()
Check the presence of Ninja Tap in the joystick ports.
",84:"
inline u8 NTap_GetInfo()
Get Ninja Tap information.  NTap_Check function must be called first.
",85:"
inline u8 NTap_GetPortNum()
Get total number of joystick port.  NTap_Check function must be called first.
",86:"
void NTap_Update()
Update the status of all joysticks whether they are connected to a Ninja Tap or directly to the port.
",87:"
inline u8 NTap_GetData(
u8 idx
)
Get the data of a given joystick according to its index.  NTap_Update function must be called first.
",88:"
inline u8 NTap_IsPressed(
u8 idx,
u8 btn
)
Check if the given button is pressed on the given joystick index NTap_Update function must be called first.
",89:"
inline u8 NTap_IsPushed(
u8 idx,
u8 btn
)
Check if the given button has just been pushed on the given joystick index NTap_Update function must be called first.
",90:"
inline u8 NTap_IsReleased(
u8 idx,
u8 btn
)
Check if the given button has just been released on the given joystick index NTap_Update function must be called first.
"});