Initializes the sound effects. It MUST be called at any times before a first sound effect is triggered. It doesn\'t matter whether the song is playing or not, or if it has been initialized or not.
",13:"
void AKM_PlaySFX(
u8
sfx,
u8
chan,
u8
vol
)
Plays a sound effect. If a previous one was already playing on the same channel, it is replaced. This does not actually plays the sound effect, but programs its playing.
",14:"
void AKM_StopSFX(
u8
chan
)
Stops a sound effect. Nothing happens if there was no sound effect.