//***************************************************************************** // PROJECT CONFIG OVERWRITE //***************************************************************************** //-- Target MSX machine version (string) Machine = "1"; //-- Target program format (string) Target = "DOS2"; //-- List of library modules to build (array) LibModules = [ "psg", "scc", "msx-music", "msx-audio", "vgm/lvgm_player", "dos", "dos_mapper", "system", "bios", "vdp", "print", "input", "memory" ]; //-- List of data files to copy to disk (array) DiskFiles = [ "content/lvgm/ds4.lvm", "content/lvgm/galious.lvm", "content/lvgm/goemon.lvm", "content/lvgm/mg.lvm", "content/lvgm/honotori.lvm", "content/lvgm/penguin.lvm", "content/lvgm/yureikun.lvm", "content/lvgm/ff.lvm", "content/lvgm/laydock2.lvm", "content/lvgm/undeadli.lvm", "content/lvgm/f1spirit.lvm", "content/lvgm/salamand.lvm", "content/lvgm/manbow.lvm" , "content/lvgm/mg2.lvm", "content/lvgm/proyakyu.lvm" , "content/lvgm/xevious.lvm" ]; //-- Add SCC extension (boolean) EmulSCC = true; //-- Add MSX-Music extension (boolean) EmulMSXMusic = true; //-- Add MSX-Audio extension (boolean) EmulMSXAudio = true; //-- Add mapped-RAM extension (boolean) EmulRAM = true; //-- Application ID. Can be 2 character string or 16-bits integer (0~65535) AppID = "LV";