NDSummary.OnToolTipsLoaded("File:sprite_fx.h",{842:"
| void SpriteFX_CropLeft8( |
| ) |
| void SpriteFX_CropRight8( |
| ) |
| void SpriteFX_CropTop8( |
| ) |
| void SpriteFX_CropBottom8( |
| ) |
| void SpriteFX_CropLeft16( |
| ) |
| void SpriteFX_CropRight16( |
| ) |
| void SpriteFX_CropTop16( |
| ) |
| void SpriteFX_CropBottom16( |
| ) |
| void SpriteFX_FlipVertical8( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_FlipHorizontal8( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_FlipVertical16( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_FlipHorizontal16( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_Mask8( |
| ) |
| void SpriteFX_Mask16( |
| ) |
| void SpriteFX_RotateRight8( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_RotateLeft8( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_RotateHalfTurn8( |
| ) __PRESERVES(iyl, iyh) |
| void SpriteFX_RotateRight16( |
| ) |
| void SpriteFX_RotateLeft16( |
| ) |
| void SpriteFX_RotateHalfTurn16( |
| ) |