// ██▀▀█▀▀██▀▀▀▀▀▀▀█▀▀█ ▄ // ██ ▀ █▄ ▀██▄ ▀ ▄█ ▄ ▄█▄█ ▄▀██ // █ █ █ ▀▀ ▄█ █ █ ██ ██ █ ▀██ // ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀ // Data generated using MSXimg 1.22.1 // by Guillaume "Aoineko" Blanchard (2022) under CC BY-SA free license // ───────────────────────────────────────────────────────────────────────────── // Source image author: GrafxKid (https://opengameart.org/content/super-random-sprites) // License: CC-BY // ───────────────────────────────────────────────────────────────────────────── // Generation parameters: // - Input file: img\data.png // - Mode: Bitmap // - Start position: 16, 16 // - Sprite size: 16, 16 (gap: 0, 0) // - Sprite count: 6, 1 // - Color count: 16 (Transparent: #FF00FF) // - Palette mode: MSX1 [1:15] // - Compressor: None // - Skip empty: FALSE // Data table const unsigned char g_DataBmp4b[] = { // Sprite[0] (offset:0) 0x00, 0x01, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x15, 0xFF, 0xE1, 0xEF, 0x51, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xFF, 0x99, 0x9F, 0xF1, 0x00, 0x00, 0x11, 0x15, 0xFF, 0x66, 0xFF, 0x51, 0x00, 0x00, 0x01, 0x11, 0x1E, 0xFF, 0xFE, 0x10, 0x00, 0x01, 0x11, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x10, 0x15, 0xEF, 0xE1, 0xFF, 0xFF, 0xFF, 0xF1, 0x51, 0x1E, 0xFE, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x51, 0x11, 0x11, 0x11, 0x59, 0x99, 0xFE, 0x51, 0x11, 0x00, 0x11, 0x11, 0x99, 0x66, 0x11, 0x11, 0x00, 0x00, 0x00, 0x16, 0x96, 0x61, 0x61, 0x00, 0x00, 0x00, 0x00, 0x01, 0x11, 0x16, 0x66, 0x10, 0x00, // Sprite[1] (offset:128) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x15, 0xFF, 0xE1, 0xEF, 0x51, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xFF, 0x99, 0x9F, 0xF1, 0x00, 0x00, 0x11, 0x15, 0xFF, 0x66, 0xFF, 0x51, 0x00, 0x01, 0x11, 0x11, 0x1E, 0xFF, 0xFE, 0x11, 0x10, 0x15, 0xEF, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x51, 0x1E, 0xFE, 0x51, 0xFF, 0xFF, 0xFF, 0xF1, 0x51, 0x11, 0x11, 0x11, 0xEF, 0xFF, 0xFF, 0xE1, 0x11, 0x00, 0x11, 0x11, 0x5E, 0xFF, 0xFE, 0x51, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x01, 0x69, 0x99, 0x91, 0x00, 0x00, // Sprite[2] (offset:256) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x15, 0xFF, 0xE1, 0xEF, 0x51, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xFF, 0x99, 0x9F, 0xF1, 0x00, 0x00, 0x11, 0x15, 0xFF, 0x66, 0xFF, 0x51, 0x00, 0x00, 0x01, 0x11, 0x1E, 0xFF, 0xFE, 0x10, 0x00, 0x01, 0x11, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x10, 0x15, 0xEF, 0xE1, 0xFF, 0xFF, 0xFF, 0xF1, 0x51, 0x1E, 0xFE, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x51, 0x11, 0x11, 0x11, 0x5E, 0xFF, 0xFE, 0x51, 0x11, 0x00, 0x11, 0x11, 0x11, 0x16, 0x66, 0x11, 0x00, 0x00, 0x01, 0x69, 0x99, 0x91, 0x11, 0x00, 0x00, // Sprite[3] (offset:384) 0x00, 0x01, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x15, 0xFF, 0xE1, 0xEF, 0x51, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xFF, 0x99, 0x9F, 0xF1, 0x00, 0x00, 0x11, 0x15, 0xFF, 0x66, 0xFF, 0x51, 0x00, 0x00, 0x01, 0x11, 0x1E, 0xFF, 0xFE, 0x10, 0x00, 0x01, 0x11, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x10, 0x15, 0xEF, 0xE1, 0xFF, 0xFF, 0xFF, 0xF1, 0x51, 0x1E, 0xFE, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x51, 0x11, 0x11, 0x11, 0x5E, 0xFF, 0xF9, 0x99, 0x11, 0x00, 0x11, 0x11, 0x11, 0x11, 0x99, 0x66, 0x10, 0x00, 0x01, 0x66, 0x61, 0x16, 0x96, 0x61, 0x00, 0x00, 0x01, 0x69, 0x99, 0x11, 0x11, 0x10, 0x00, // Sprite[4] (offset:512) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x15, 0xFF, 0xE1, 0xEF, 0x51, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xFF, 0x99, 0x9F, 0xF1, 0x00, 0x00, 0x11, 0x15, 0xFF, 0x66, 0xFF, 0x51, 0x00, 0x01, 0x11, 0x11, 0x1E, 0xFF, 0xFE, 0x11, 0x10, 0x15, 0xEF, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x51, 0x1E, 0xFE, 0x51, 0xFF, 0xFF, 0xFF, 0xF1, 0x51, 0x11, 0x11, 0x11, 0xEF, 0xFF, 0xFF, 0xE1, 0x11, 0x00, 0x11, 0x11, 0x5E, 0xFF, 0xFE, 0x51, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00, 0x01, 0x66, 0x66, 0x16, 0x99, 0x99, 0x10, // Sprite[5] (offset:640) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x15, 0xFF, 0xE1, 0xEF, 0x51, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xF1, 0xFF, 0xF1, 0xF1, 0x00, 0x00, 0x11, 0x1F, 0xFF, 0x99, 0x9F, 0xF1, 0x00, 0x00, 0x11, 0x15, 0xFF, 0x66, 0xFF, 0x51, 0x00, 0x00, 0x01, 0x11, 0x1E, 0xFF, 0xFE, 0x10, 0x00, 0x01, 0x11, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x10, 0x15, 0xEF, 0xE1, 0xFF, 0xFF, 0xFF, 0xF1, 0x51, 0x1E, 0xFE, 0x51, 0xEF, 0xFF, 0xFF, 0xE1, 0x51, 0x11, 0x11, 0x11, 0x5E, 0xFF, 0xFE, 0x51, 0x11, 0x00, 0x11, 0x66, 0x66, 0x61, 0x11, 0x11, 0x00, 0x00, 0x00, 0x11, 0x11, 0x16, 0x66, 0x10, 0x00, }; // Total size : 768 bytes