Initial commit: MSXgl 1.4.1 with mazegame project

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-29 22:50:20 +02:00
co-authored by Claude Opus 4.8
commit f3340e86c6
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<html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><meta http-equiv="X-UA-Compatible" content="IE=edge"><title>bitbuster2.h</title><link rel="stylesheet" type="text/css" href="../../styles/main.css" /><script type="text/javascript" src="../../styles/main.js"></script><script type="text/javascript">NDLoader.LoadJS("Content", "../../styles/");</script></head>
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<a name="Functions"></a><a name="Topic46"></a><div class="CTopic TGroup LC first">
<div class="CTitle">Functions</div>
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<a name="Bitbuster2_UnpackToRAM"></a><a name="Topic47"></a><div class="CTopic TFunction LC last">
<div class="CTitle">Bitbuster2_UnpackToRAM</div>
<div id="NDPrototype47" class="NDPrototype WideForm"><div class="PSection PParameterSection CStyle"><table><tr><td class="PBeforeParameters"><span class="SHKeyword">void</span> Bitbuster2_UnpackToRAM(</td><td class="PParametersParentCell"><table class="PParameters"><tr><td class="PModifierQualifier first"><span class="SHKeyword">const</span>&nbsp;</td><td class="PType"><span class="SHKeyword">void</span>*&nbsp;</td><td class="PName last">source,</td></tr><tr><td class="first"></td><td class="PType"><span class="SHKeyword">void</span>*&nbsp;</td><td class="PName last">dest</td></tr></table></td><td class="PAfterParameters">)</td></tr></table></div></div>
<div class="CBody"><p>Unpack Bitbuster 2 compressed data to a RAM buffer</p><div class="CHeading">Paramaters</div><table class="CDefinitionList"><tr><td class="CDLEntry">source</td><td class="CDLDefinition"><p>Address of the source data.</p></td></tr><tr><td class="CDLEntry">dest</td><td class="CDLDefinition"><p>Address of unpack destination in RAM.</p></td></tr></table></div>
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