Initial commit: MSXgl 1.4.1 with mazegame project

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-29 22:50:20 +02:00
co-authored by Claude Opus 4.8
commit f3340e86c6
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// MSXgl palette
// by Guillaume "Aoineko" Blanchard (2022) under CC BY-SA free license
// ─────────────────────────────────────────────────────────────────────────────
#include "core.h"
#include "color.h"
// Default MSX2 (V9938) palette
const u16 g_PaletteMSX2[] =
{
#if (VDP_USE_PALETTE16)
RGB16(0, 0, 0), // Transparent
#endif
RGB16(0, 0, 0), // Black
RGB16(1, 6, 1), // Medium green
RGB16(3, 7, 3), // Light green
RGB16(1, 1, 7), // Dark blue
RGB16(2, 3, 7), // Light blue
RGB16(5, 1, 1), // Dark red
RGB16(2, 6, 7), // Cyan
RGB16(7, 1, 1), // Medium red
RGB16(7, 3, 3), // Light red
RGB16(6, 6, 1), // Dark yellow
RGB16(6, 6, 4), // Light yellow
RGB16(1, 4, 1), // Dark green
RGB16(6, 2, 5), // Magenta
RGB16(5, 5, 5), // Gray
RGB16(7, 7, 7) // White
};