Initial commit: MSXgl 1.4.1 with mazegame project

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-29 22:50:20 +02:00
co-authored by Claude Opus 4.8
commit f3340e86c6
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// MSXgl palette
// by Guillaume "Aoineko" Blanchard (2022) under CC BY-SA free license
// ─────────────────────────────────────────────────────────────────────────────
#include "core.h"
#include "color.h"
// EGA Palette
const u16 g_PaletteEGA[] =
{
#if (VDP_USE_PALETTE16)
RGB16(0, 0, 0), // Black
#endif
RGB16(0, 0, 5), // Blue
RGB16(0, 5, 0), // Green
RGB16(0, 5, 5), // Cyan
RGB16(5, 0, 0), // Red
RGB16(5, 0, 5), // Magenta
RGB16(5, 2, 0), // Brown
RGB16(5, 5, 5), // White / light gray
RGB16(2, 2, 2), // Dark gray / bright black
RGB16(2, 2, 7), // Bright Blue
RGB16(2, 7, 2), // Bright green
RGB16(2, 7, 7), // Bright cyan
RGB16(7, 2, 2), // Bright red
RGB16(7, 2, 7), // Bright magenta
RGB16(7, 7, 2), // Bright yellow
RGB16(7, 7, 7), // Bright white
};