╔═══════════════════════════════════════════════════════════════════════════╗
║                                                                           ║
║  ██▀▀█▀▀███▀▀▀▀▀▀▀███▀▀█▀▀▀▀▀▀▀▀█                                         ║
║  ██  ▀  ██   ▄▄▄▄  ▀  ▄█ ▄▀▀ █  █                                         ║
║  █  ▄ ▄  ▀▀▀   █▀  ▄  ▀█ ▀▄█ █▄ █                                         ║
║  █▄▄█▄█▄▄▄▄▄▄▄██▄▄███▄▄█▄▄▄▄▄▄▄▄█                                         ║
║                                                                           ║
║   ▄▄▄       ▄  ▄▄    ▄▄   ▄▄▄▄           ▄▄                               ║
║   ██▄▀ ██ █ ▄  ██   ▄██    ██  ▄█▀▄ ▄█▀▄ ██                               ║
║   ██▄▀ ▀█▄█ ██ ▀█▄ ▀▄██    ██  ▀█▄▀ ▀█▄▀ ▀█▄                              ║
║                                                                           ║
╚═══════════════════════════════════════════════════════════════════════════╝
MSXgl Build Tool using Node.js v18.12.1 (win32)

ProjSegments not defined. Using 'mazegame'
» Project: mazegame
» Machine: MSX2+
» Target:  256KB ROM using KONAMI SCC mapper (starting at 4000h)
Project paths:
- ProjDir:  C:\MSXgl\MSXgl\projects\mazegame/
- OutDir:   C:\MSXgl\MSXgl\projects\mazegame/out/
- RootDir:  C:\MSXgl\MSXgl\
- LibDir:   C:\MSXgl\MSXgl\engine/
- ToolsDir: C:\MSXgl\MSXgl\tools/

┌───────────────────────────────────────────────────────────────────────────┐
│ COMPILE                                                                   │
└───────────────────────────────────────────────────────────────────────────┘
Compiling mazegame using SDCC...
Creating crt0 config file...
----------------------------------------
; MSXgl | Crt0 config file generated by the Build tool
ADDR_BOOT=0x4000
ROM_MAPPER=ROM_KONAMI_SCC
ROM_BCALL=1
DOS_PARSEARG=1
APP_SIGN=1
APP_SIGN_NAME="MZ"
APP_SIGN_ID="01"
.macro ROM_SIGN_MACRO
        .ascii "ROM_KON5"
.endm

----------------------------------------
» MSXgl Modules: system,bios,vdp,input
Compiling C:\MSXgl\MSXgl\engine/src/crt0/crt0_rom_mapper.asm using SDASZ80 ASM compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdasz80" -o -l -s -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\projects\mazegame/out/ -IC:\MSXgl\MSXgl\engine/src C:\MSXgl\MSXgl\engine/src/crt0/crt0_rom_mapper.asm
Exit code: 0
Success
Compiling ./mazegame.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed -DAPPSIGN ./mazegame.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from ./mazegame.c:8:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from ./mazegame.c:8:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Compiling C:\MSXgl\MSXgl\engine/src/system.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed -DAPPSIGN C:\MSXgl\MSXgl\engine/src/system.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:\MSXgl\MSXgl\engine/src/core.h:77,
                 from C:\MSXgl\MSXgl\engine/src/system.h:14,
                 from C:\MSXgl\MSXgl\engine/src/system.c:8:
C:\MSXgl\MSXgl\engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:\MSXgl\MSXgl\engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:\MSXgl\MSXgl\engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:\MSXgl\MSXgl\engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:\MSXgl\MSXgl\engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:\MSXgl\MSXgl\engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:\MSXgl\MSXgl\engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:\MSXgl\MSXgl\engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:\MSXgl\MSXgl\engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
Exit code: 0
Success
Compiling C:\MSXgl\MSXgl\engine/src/bios.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed -DAPPSIGN C:\MSXgl\MSXgl\engine/src/bios.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:\MSXgl\MSXgl\engine/src/core.h:77,
                 from C:\MSXgl\MSXgl\engine/src/bios.h:18,
                 from C:\MSXgl\MSXgl\engine/src/bios.c:16:
C:\MSXgl\MSXgl\engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:\MSXgl\MSXgl\engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:\MSXgl\MSXgl\engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:\MSXgl\MSXgl\engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:\MSXgl\MSXgl\engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:\MSXgl\MSXgl\engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:\MSXgl\MSXgl\engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:\MSXgl\MSXgl\engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:\MSXgl\MSXgl\engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:\MSXgl\MSXgl\engine/src/bios.c:17:
C:\MSXgl\MSXgl\engine/src/dos.h:26:3: warning: #warning DOS_USE_FCB is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/dos.h:32:3: warning: #warning DOS_USE_HANDLE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/dos.h:38:3: warning: #warning DOS_USE_UTILITIES is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/dos.h:44:3: warning: #warning DOS_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/dos.h:50:3: warning: #warning DOS_USE_ERROR_HANDLER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/dos.h:56:3: warning: #warning DOS_USE_BIOSCALL is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Compiling C:\MSXgl\MSXgl\engine/src/vdp.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed -DAPPSIGN C:\MSXgl\MSXgl\engine/src/vdp.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:\MSXgl\MSXgl\engine/src/core.h:77,
                 from C:\MSXgl\MSXgl\engine/src/vdp.h:20,
                 from C:\MSXgl\MSXgl\engine/src/vdp.c:19:
C:\MSXgl\MSXgl\engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:\MSXgl\MSXgl\engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:\MSXgl\MSXgl\engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:\MSXgl\MSXgl\engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:\MSXgl\MSXgl\engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:\MSXgl\MSXgl\engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:\MSXgl\MSXgl\engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:\MSXgl\MSXgl\engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:\MSXgl\MSXgl\engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
Exit code: 0
Success
Compiling C:\MSXgl\MSXgl\engine/src/input.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed -DAPPSIGN C:\MSXgl\MSXgl\engine/src/input.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:\MSXgl\MSXgl\engine/src/core.h:77,
                 from C:\MSXgl\MSXgl\engine/src/input.c:10:
C:\MSXgl\MSXgl\engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:\MSXgl\MSXgl\engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:\MSXgl\MSXgl\engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:\MSXgl\MSXgl\engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:\MSXgl\MSXgl\engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:\MSXgl\MSXgl\engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:\MSXgl\MSXgl\engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:\MSXgl\MSXgl\engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:\MSXgl\MSXgl\engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:\MSXgl\MSXgl\engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:\MSXgl\MSXgl\engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
Exit code: 0
Success
Searching for extra mapper segments to compile [1-31] (mazegame_s?_b?)...
Segment found: mazegame_s2_b2.c (addr: 00028000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s2_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG2 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s2_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s2_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s2_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s3_b2.c (addr: 00038000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s3_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG3 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s3_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s3_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s3_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s4_b2.c (addr: 00048000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s4_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG4 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s4_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s4_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s4_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s5_b2.c (addr: 00058000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s5_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG5 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s5_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s5_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s5_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s6_b2.c (addr: 00068000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s6_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG6 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s6_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s6_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s6_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s7_b2.c (addr: 00078000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s7_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG7 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s7_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s7_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s7_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s8_b2.c (addr: 00088000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s8_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG8 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s8_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s8_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s8_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s9_b2.c (addr: 00098000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s9_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG9 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s9_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s9_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s9_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s10_b2.c (addr: 000A8000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s10_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG10 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s10_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s10_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s10_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s11_b2.c (addr: 000B8000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s11_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG11 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s11_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s11_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s11_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s12_b2.c (addr: 000C8000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s12_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG12 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s12_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s12_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s12_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s13_b2.c (addr: 000D8000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s13_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG13 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s13_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s13_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s13_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s14_b2.c (addr: 000E8000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s14_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG14 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s14_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s14_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s14_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s15_b2.c (addr: 000F8000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s15_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG15 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s15_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s15_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s15_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s16_b2.c (addr: 00108000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s16_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG16 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s16_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s16_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s16_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s17_b2.c (addr: 00118000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s17_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG17 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s17_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s17_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s17_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s18_b2.c (addr: 00128000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s18_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG18 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s18_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s18_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s18_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Segment found: mazegame_s19_b2.c (addr: 00138000h)
Compiling C:\MSXgl\MSXgl\projects\mazegame/mazegame_s19_b2.c using SDCC C compiler...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -c -mz80 -DTARGET=TARGET_ROM_KONAMI_SCC_256K -DMSX_VERSION=MSX_2P -IC:\MSXgl\MSXgl\projects\mazegame/ -IC:\MSXgl\MSXgl\engine/src -IC:\MSXgl\MSXgl\engine/content -IC:\MSXgl\MSXgl\tools/  --opt-code-speed --code-size 8192 --codeseg SEG19 -DAPPSIGN C:\MSXgl\MSXgl\projects\mazegame/mazegame_s19_b2.c -o C:\MSXgl\MSXgl\projects\mazegame/out/
In file included from C:/MSXgl/MSXgl/engine/src/core.h:77,
                 from C:/MSXgl/MSXgl/engine/src/msxgl.h:12,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s19_b2.c:1:
C:/MSXgl/MSXgl/engine/src/config_default.h:54:3: warning: #warning BIOS_CALL_DISKROM is not defined in "msxgl_config.h"! Default value will be used: BIOS_CALL_INTERSLOT
C:/MSXgl/MSXgl/engine/src/config_default.h:226:3: warning: #warning PADDLE_USE_CALIB is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:236:3: warning: #warning MEM_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:242:3: warning: #warning MEM_USE_FASTCOPY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:248:3: warning: #warning MEM_USE_FASTSET is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:254:3: warning: #warning MEM_USE_DYNAMIC is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:260:3: warning: #warning MEM_USE_BUILTIN is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:305:3: warning: #warning PRINT_USE_VALIDATOR is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:310:3: warning: #warning PRINT_USE_VRAM is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:315:3: warning: #warning PRINT_USE_SPRITE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:320:3: warning: #warning PRINT_USE_FX_SHADOW is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:325:3: warning: #warning PRINT_USE_FX_OUTLINE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:330:3: warning: #warning PRINT_USE_2_PASS_FX is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:335:3: warning: #warning PRINT_USE_UNIT is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:340:3: warning: #warning PRINT_WIDTH is not defined in "msxgl_config.h"! Default value will be used: PRINT_WIDTH_8
C:/MSXgl/MSXgl/engine/src/config_default.h:345:3: warning: #warning PRINT_HEIGHT is not defined in "msxgl_config.h"! Default value will be used: PRINT_HEIGHT_8
C:/MSXgl/MSXgl/engine/src/config_default.h:350:3: warning: #warning PRINT_COLOR_NUM is not defined in "msxgl_config.h"! Default value will be used: 1
C:/MSXgl/MSXgl/engine/src/config_default.h:355:3: warning: #warning PRINT_SKIP_SPACE is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:360:3: warning: #warning PRINT_USE_GRAPH is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:365:3: warning: #warning PRINT_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:370:3: warning: #warning PRINT_USE_32B is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:380:3: warning: #warning GAME_USE_STATE is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:386:3: warning: #warning GAME_USE_VSYNC is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:392:3: warning: #warning GAME_USE_LOOP is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:402:3: warning: #warning STRING_USE_FORMAT is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:408:3: warning: #warning STRING_USE_INT32 is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:414:3: warning: #warning STRING_USE_FROM_INT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:420:3: warning: #warning STRING_USE_FROM_UINT8 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:426:3: warning: #warning STRING_USE_FROM_INT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:432:3: warning: #warning STRING_USE_FROM_UINT16 is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:442:3: warning: #warning RANDOM_8_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_8_ION
C:/MSXgl/MSXgl/engine/src/config_default.h:448:3: warning: #warning RANDOM_16_METHOD is not defined in "msxgl_config.h"! Default value will be used: RANDOM_16_XORSHIFT
C:/MSXgl/MSXgl/engine/src/config_default.h:458:3: warning: #warning PCMENC_FREQ is not defined in "msxgl_config.h"! Default value will be used: PCMENC_11K
C:/MSXgl/MSXgl/engine/src/config_default.h:468:3: warning: #warning PT3_SKIP_HEADER is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:474:3: warning: #warning PT3_AUTOPLAY is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:480:3: warning: #warning PT3_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:490:3: warning: #warning TRILO_USE_SFXPLAY is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:496:3: warning: #warning TRILO_USE_TREMOLO is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/config_default.h:502:3: warning: #warning TRILO_USE_TAIL is not defined in "msxgl_config.h"! Default value will be used: FALSE
C:/MSXgl/MSXgl/engine/src/config_default.h:512:3: warning: #warning DEBUG_TOOL is not defined in "msxgl_config.h"! Default value will be used: DEBUG_DISABLE
C:/MSXgl/MSXgl/engine/src/config_default.h:518:3: warning: #warning PROFILE_LEVEL is not defined in "msxgl_config.h"! Default value will be used: 10
In file included from C:/MSXgl/MSXgl/engine/src/msxgl.h:23,
                 from C:\MSXgl\MSXgl\projects\mazegame/mazegame_s19_b2.c:1:
C:/MSXgl/MSXgl/engine/src/clock.h:25:3: warning: #warning RTC_USE_CLOCK is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:31:3: warning: #warning RTC_USE_CLOCK_EXTRA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:37:3: warning: #warning RTC_USE_SAVEDATA is not defined in "msxgl_config.h"! Default value will be used: TRUE
C:/MSXgl/MSXgl/engine/src/clock.h:43:3: warning: #warning RTC_USE_SAVESIGNED is not defined in "msxgl_config.h"! Default value will be used: TRUE
Exit code: 0
Success
Compile duration: 00:00:12.0948

┌───────────────────────────────────────────────────────────────────────────┐
│ LINK                                                                      │
└───────────────────────────────────────────────────────────────────────────┘
Generate msxgl.lib...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdar" -rc C:\MSXgl\MSXgl\projects\mazegame/out/msxgl.lib C:\MSXgl\MSXgl\projects\mazegame/out/system.rel C:\MSXgl\MSXgl\projects\mazegame/out/bios.rel C:\MSXgl\MSXgl\projects\mazegame/out/vdp.rel C:\MSXgl\MSXgl\projects\mazegame/out/input.rel
Exit code: 0
Success
Link mazegame project using SDCC...
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" --version
SDCC : mcs51/z80/z180/r2k/r2ka/r3ka/sm83/tlcs90/ez80_z80/z80n/ds390/pic16/pic14/TININative/ds400/hc08/s08/stm8/pdk13/pdk14/pdk15/mos6502 4.2.0 #13081 (MINGW64)
published under GNU General Public License (GPL)
Exit code: 0
Execute: "C:\MSXgl\MSXgl\tools/sdcc/bin/sdcc" -mz80 --vc --no-std-crt0 -LC:\MSXgl\MSXgl\tools/sdcc/lib/z80 --code-loc 0x4000 --data-loc 0xC000  --opt-code-speed -Wl-b_SEG2=0x00028000 -Wl-b_SEG3=0x00038000 -Wl-b_SEG4=0x00048000 -Wl-b_SEG5=0x00058000 -Wl-b_SEG6=0x00068000 -Wl-b_SEG7=0x00078000 -Wl-b_SEG8=0x00088000 -Wl-b_SEG9=0x00098000 -Wl-b_SEG10=0x000A8000 -Wl-b_SEG11=0x000B8000 -Wl-b_SEG12=0x000C8000 -Wl-b_SEG13=0x000D8000 -Wl-b_SEG14=0x000E8000 -Wl-b_SEG15=0x000F8000 -Wl-b_SEG16=0x00108000 -Wl-b_SEG17=0x00118000 -Wl-b_SEG18=0x00128000 -Wl-b_SEG19=0x00138000  C:\MSXgl\MSXgl\projects\mazegame/out/crt0_rom_mapper.rel C:\MSXgl\MSXgl\projects\mazegame/out/msxgl.lib C:\MSXgl\MSXgl\projects\mazegame/out/mazegame.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s2_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s3_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s4_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s5_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s6_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s7_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s8_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s9_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s10_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s11_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s12_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s13_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s14_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s15_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s16_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s17_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s18_b2.rel C:\MSXgl\MSXgl\projects\mazegame/out/mazegame_s19_b2.rel -o C:\MSXgl\MSXgl\projects\mazegame/out/mazegame.ihx
Exit code: 0
Success
Link duration: 00:00:00.0113

┌───────────────────────────────────────────────────────────────────────────┐
│ PACKAGE                                                                   │
└───────────────────────────────────────────────────────────────────────────┘
Packaging binary...
Execute: "C:\MSXgl\MSXgl\tools/MSXtk/bin/MSXhex" C:\MSXgl\MSXgl\projects\mazegame/out/mazegame.ihx -e rom -s 0x4000 -l 262144 -b 8192
MSXhex 1.0.0 - Convert an Intel HEX file to binary
 Start=00004000h Size=00040000h Bank=00002000h Pad=FFh
Error: Data overwrite at offset 00004046h!
Command failed: "C:\MSXgl\MSXgl\tools/MSXtk/bin/MSXhex" C:\MSXgl\MSXgl\projects\mazegame/out/mazegame.ihx -e rom -s 0x4000 -l 262144 -b 8192
Exit code: 1
Error: Package error! Code: 1
PS C:\msxgl\MSXgl\projects\mazegame>